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  • This article describes the installation of 2D Frontend Elements. There are two ways of importing/exporting FrontEnd elements, depending on the type:
    561 bytes (81 words) - 21:33, 14 February 2023
  • The frontend (or UI) is the part of the game outside the 3D engine, i.e. menus, backgrou ...painting program of your choosing and installed using one of the available frontEnd import/export tools:
    445 bytes (79 words) - 21:37, 14 February 2023

Page text matches

  • ===In the 2D frontend=== ==='''FrontEnd editing'''===
    2 KB (288 words) - 21:30, 14 February 2023
  • This article describes the installation of 2D Frontend Elements. There are two ways of importing/exporting FrontEnd elements, depending on the type:
    561 bytes (81 words) - 21:33, 14 February 2023
  • == Frontend/UI Constraints == |FrontEnd Image color depth
    2 KB (254 words) - 21:32, 14 February 2023
  • |[[Frontend Editing]] |[[FrontEnd Installation]]
    2 KB (209 words) - 21:29, 14 February 2023
  • The frontend (or UI) is the part of the game outside the 3D engine, i.e. menus, backgrou ...painting program of your choosing and installed using one of the available frontEnd import/export tools:
    445 bytes (79 words) - 21:37, 14 February 2023
  • |A container file that is used for various 2D frontend elements such as crosshairs, skirmish pics, ship icons, backdrops, etc.
    2 KB (390 words) - 21:31, 14 February 2023
  • [[Category:FrontEnd]]
    1 KB (172 words) - 21:33, 14 February 2023
  • [[Category:FrontEnd]]
    420 bytes (67 words) - 21:38, 14 February 2023