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Combined display of all available logs of XWAU Modding Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 21:35, 14 February 2023 Forceflow talk contribs created page Texturing (Created page with "In here you'll hopefully soon be able to find tutorials about all aspects of modeling, texturing and opting. Together with some other stuff, too.! ==Needs more dirt!== One golden rule in Star Wars: Everything looks used and worn (well except for Naboo ships) So make sure you get that weathered look into your textures. Anyway, let's go. First, Decoy made the beginning with his Texturing Tutorial, which sure is something you should check out! N...")
  • 21:35, 14 February 2023 Forceflow talk contribs created page Modelling (Created page with "This is the central Info Section about modelling for XWA. This article is incompete. Help us by adding content! ==Modelling Programs== Below follows a list of free software available for editing 3d models. Many of them also can be utilized in the process of texturing (see texturing section on this) via UV editing and material assignment. Blender 3D https://www.blender.org/ Blender is a very powerful, but not overly user friendly program. It is free, can do countless...")
  • 21:34, 14 February 2023 Forceflow talk contribs created page OPTing (Created page with "This section contains everything about OPTing, i.e. the process of turning model and textures into an ingame XWA object (.opt). This includes: * Importing the model * Defining hitzones and explosion types * Importing and mapping textures * Adding illumination & transparency * Adding hardpoints * Adding engine glow * Adding transformation animations * Adding Cockpit POV (for flyable craft) * Adding LOD models Category:OPTing")
  • 21:33, 14 February 2023 Forceflow talk contribs created page E-Mails (Created page with "The ingame E-Mail is part of the campaign/mission system in XWA. It is controlled by a simple text file email.txt which is located in the XWA\Missions\ directory and lists every single e-mail, its sender and the mission after which it is received. E-Mai entries are compiled in a series of variables: 1: # mission number after which email shows up 0 will make the email appear right at the beginning 2: !EMAIL_#_FROM!: From, # is t...")
  • 21:33, 14 February 2023 Forceflow talk contribs created page FrontEnd Installation (Created page with "This article describes the installation of 2D Frontend Elements. There are two ways of importing/exporting FrontEnd elements, depending on the type: * CBMs, such as menu backgrounds, trophies etc. can be viewed and converted into bitmaps using CBM Viewer or XWA CBM Editor * Frontend images such as skirmish pics, backdrops etc. are compiled in .dat files, which can be handled using either Datech or XWA Dat Customizer or XWA DAT Editor. (more coming so...")
  • 21:32, 14 February 2023 Forceflow talk contribs created page Mission Installation (Created page with "Missions are installed by placing the mission files into the XWA\Missions\ directory and modifying the mission.lst fie Generaly, the installation can be done right from out of AlliEd, as it will save any custom mission files into the mission directory (specified upon setup) and offers an option to edit the mission.lst file. == Editing the MISSION.LST == Missions are grouped in battles, following a story or sub-story, depending on the overall scale of the campaign. The...")
  • 21:32, 14 February 2023 Forceflow talk contribs created page Constraints (Created page with "XWA is a rather old game and hence has a certain number of constraints and limits to consider, when creating content for it. For a few years, some of these limits have been loosened or completely removed through the aid of patches and hooks created by JeremyaFr. The section will therefore feature the constraints in both patched and unpatched XWA. == OPT limits == {| class="article-table" !Constraint !Un-patched !Patched !consequence |- |Model dimensions |~27 km | |OPT w...")
  • 21:31, 14 February 2023 Forceflow talk contribs created page Terminology (Created page with "==General terms and expressions== {| class="article-table" !term !description |- |Battle |A set of missions grouped together following a set story (or sub-story. |- |Campaign |A collection of one or more battles. |- |Hook | |- |to OPT |defines the process and all measures involved in creating an OPT. |- |Shipset |Same as campaign but with the addition of custom OPTs and UI elements. Scale may reach up to a state of total conversion. |- |Skirmish Pic |A 2D image of an ing...")
  • 21:30, 14 February 2023 Forceflow talk contribs created page Basics (Created page with "==What can you mod in XWA== ===in the 3D engine:=== *3D Objects (Ships, stationary objects, objects in space) *Ship info (General info, statistics, weapon configuration, etc.) *2D elements (Cross-hairs, effect sprites, explosions etc.) *Scene Backdrops (Planets, Nebulae, etc.) *Missions *Sound effects ===In the 2D frontend=== *Background imagery *2D objects (Cursors, Icons, trophies, etc) *In-game mails *Campaign structure ==Getting started== Before you do anything,...")
  • 21:29, 14 February 2023 Forceflow talk contribs created page Main Page (Created page with "This Wiki is a collection of knowedge from over 2 decades of XWA modding. Tipps and Tricks on modelling and texturing, How-Tos on programs like OPTech or AlliEd and Good-to-knows in general. Note: Due to the vast ammounts of knowledge the contents are still a work in progress and will be expanded and updated over time ==New Players Guide== If you're new to XWA and modding, you'll want to take a look at the Basics and Terminology sections. If you just want to play...")
  • 21:24, 14 February 2023 Forceflow talk contribs created page MXvTEd (Created page with "This section is still a Work in Progress. ==Installation and Setup== Download MXvTED ver 4.2 (Updated 05 April, 2019) from https://www.xwaupgrade.com/index.php?action=downloads in the "Additional files" Section. Unzip the folder containing the utility, place the folder wherever it makes sense to you. It can be placed anywhere without having to be installed to the registry. NOTE: Some Anti Virus Suites like BitDefender will give you false positive alerts and try to...")
  • 21:18, 14 February 2023 Forceflow talk contribs created page Test (Created page with "Test")
  • 09:14, 13 February 2023 User account Nob Akimoto talk contribs was created automatically
  • 17:21, 6 February 2023 User account Navdot talk contribs was created automatically
  • 22:30, 25 January 2023 User account DS Majin Vegeta talk contribs was created automatically
  • 19:28, 14 January 2023 User account Rmooney01 talk contribs was created automatically
  • 01:53, 1 January 2023 User account Linkoln talk contribs was created automatically
  • 21:37, 29 December 2022 User account ImAlrightBlargh talk contribs was created automatically
  • 14:33, 19 December 2022 User account Monkeyh talk contribs was created automatically
  • 23:28, 18 December 2022 User account UnduguOjibwe talk contribs was created automatically
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